![]() ![]() She was involved in the development of some of Coktel Vision’s most popular titles, which include the Gobliiins series and The Bizarre Adventures of Woodruff and the Schnibble, and was also the head creator for Emmanuelle, Geisha, Fascination, Urban Runner, and most notably Méwilo and Lost in Time. ![]() Tramis joined French studio Coktel Vision in 1986, where she worked on a number of titles up until her departure in 2003. Image: Muriel TramisĪnd then there’s Muriel Tramis, who is known as the first black female game designer. Ruby Party, which was comprised of women from other industries that Erikawa hired and retrained to work in games, is also responsible for the first known otome (dating sim aimed at women) ever made, Angelique. Not only has Koei Tecmo not had a single employee redundancy or made a loss in its 45 years of existence, but Erikawa is directly responsible for the creation of Ruby Party, the first exclusively-female studio within Koei Tecmo. Image: Keiko ErikawaĪnd then there’s Keiko Erikawa, who cofounded Koei Tecmo with her husband Yoichi Erikawa (Kou Shibusawa) in 1978. While Addis is an undeniable icon, it’s only this year that she’s posthumously receiving the Pioneer Award at the Game Developers Choice Awards. ![]() This title introduced concepts like game updates, narrative experiences, and early versions of cutscenes to games. Dating all the way back to the 60’s, Mabel Addis was the very first female game designer, responsible for The Sumerian Game back in 1964 on the IBM 7090. ![]()
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